Firstly, I'm sorry this post is a week late, and it barely made it at that. I've been swamped at work and have found myself making no progress on my designs and the blog has fallen lowest in the queue.
I'm a big fan of Slate's The Gist, a daily ~30 minute podcast that features Mike Pesca, formerly of NPR. I highly recommend it if you enjoy witty wordplay, commentary of culture and politics, interesting interviews, and most importantly, Mike Pesca.
This is the second entry in the 54 Card Guild, a loosely guided course for designers new and old interested in crafting a game consisting of at most 54 cards and nothing else. If you'd like to read the first post, check here.
Post by: Joshua Buergel and Grant Rodiek
Grant: The Kickstarter campaign for Hocus, the first published game by Hyperbole Games, designed by Grant Rodiek and Joshua Buergel, is now over. The campaign was an immense success! In 30 days, we raised $31,403 from 1,639 backers.
I want to invite you to join an elite and secretive organization. It is exclusive, difficult to find, and reserved for only top individuals.
Actually, it's none of these things. I want you to join me in making games so that we can all improve our craft of design.
We're a week into the Hocus Kickstarter and it's going very well. We're at over 215% funding and 664 backers. Our fewest backers in a day has been 37, and our lowest amount raised has been $707. If this is at all indicative of the rest of our campaign, well, that bodes fantastically for us.
Hocus is still performing incredibly well. We've had about 60 backers over the weekend, which is enormous for a small campaign like us. You can see the Kicktraq here.
A few days ago I wrote a post about things I'd learned in the first 36 hours, and I wanted to follow that up with a few more observations.
Our Kickstarter for Hocus launched 36 hours ago and I'm now an expert on Kickstarter! Actually, not at all, but I thought it would be interesting to share my thoughts about things 36 hours into it.
As always, taking things with a grain of salt.
Interview with: Grant Rodiek and Adam P. McIver
A short time ago we shared our interview with the illustrator of Hocus, Tiffany Turrill. Well, Adam is the second half of our incredible art team. Without him, Hocus wouldn't look as gorgeous as it does.