Cole Medeiros is the cunning designer responsible for Gubs, published by Gamewright. I'd explain why I used the word cunning, but it's an inside joke. I've only known Cole for less than a year, but he's become one of my best friends.
Ray Mazza is a Creative Director with whom I've worked for years at Electronic Arts. Ray has long been a design mentor of mine, primarily because Ray often comes up with the magical experiences you would have never thought of yourself.