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Farmageddon 2nd Edition Dev Update

Grant Rodiek | December 04, 2015
Those of you who follow me on Twitter may have picked up on this by now, but Farmageddon 2nd Edition is in development for publication by Hyperbole Games in 2016. The European rights for the game were licensed to Trefl Krakow in 2015.
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The 54 Card Guild: #8

Grant Rodiek | November 27, 2015
If this is the first time you're seeing The 54 Card Guild, I recommend you begin with Guide #1. It will explain everything. All of the posts are tagged with 54 Card Guild. There is an active Slack group, which exists to brainstorm, pitch, and discuss games.
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What I'm Bringing to BGG Con

Grant Rodiek | November 04, 2015
BGG Con is only a few weeks away and I'm very excited to attend. I'm not a huge con attendee -- it's not quite my scene. I found the chaos of Gen Con frustrating and dissatisfying, but BGG is just a blast.
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The Lost Fleet

Grant Rodiek | October 18, 2015
After months of thinking, design, graphic design, and prototype building, I finally brought a re-imagined Sol Rising to the table. The Lost Fleet emerged victoriously, at least for now, and a huge wave of relief has washed over my ego and looming sense of fear that I wouldn’t have it ready to pitch at BGG Con.
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Thoughts on Pandemic Legacy

Grant Rodiek | October 17, 2015
Cover image provided by Z-Man Games on Boardgamegeek.com Post by: Grant Rodiek I played Pandemic Legacy five times with my friends last night and I really wanted to write about it. I'm writing about the game experience and the design and will in no way discuss specifics or spoil anything.
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The 54 Card Guild: #7

Grant Rodiek | October 14, 2015
If this is the first time you're seeing The 54 Card Guild, I recommend you begin with Guide #1. It will explain everything. All of the posts are tagged with 54 Card Guild. There is an active Slack group, which exists to brainstorm, pitch, and discuss games.
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An Exercise in Art Direction

Grant Rodiek | October 12, 2015
I'm not an artist, nor a professional art director, but on several occasions now I've hired artists as a publisher or foolish designer to create art for my games. I say this not to boast, but to establish some credentials before providing information on how to do it better.
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The 54 Card Guild: #6

Grant Rodiek | September 30, 2015
If this is the first time you're seeing The 54 Card Guild, I recommend you begin with Guide #1. It will explain everything. All of the posts are tagged with 54 Card Guild. There is an active Slack group, which exists to brainstorm, pitch, and discuss games.
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Selling Yourself: Con Presence

Grant Rodiek | September 28, 2015
The inaugural Twitch Con occurred this past weekend (September 25 and 26) in San Francisco. Quite appropriately, this was the first convention I attended with a Hyperbole Games booth. In the past, I've merely attended conventions, but here, I was manning my booth and demoing games for two straight days.
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The 54 Card Guild: #5

Grant Rodiek | September 15, 2015
If this is the first time you're seeing The 54 Card Guild, I recommend you begin with Guide #1. It will explain much. All of the posts are tagged with 54 Card Guild. There is an active Slack group, which exists to brainstorm, pitch, and discuss games.
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