Out of Stock - Solstice

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What is the Press Saying?
"Between its juicy glimmers of concealed information and the way it forces everyone to work with woefully hostile hands, Solstice is very nearly a perfect short-form game."

Space Biff

"A lot of strategy in a quick little package."

Eric Hedekar

"The great combination of strategic depth and speed. A game takes less than 30 minutes... but you will find it's a game that you will want to play multiple times in one sitting."

Brian Kirchhoff

"This is an excellent and engaging game that has just enough variety to stay fresh and is quick enough to not outstay its welcome."

Travis Morton

"Solstice taps straight into my love of blind-bid and bluffing games, with smoothly asymmetrical factions and plenty of options for both strategic and tactical surprises. And all of this in a small deck of cards."

Paul Imboden

The ruling house of the empire is in decline and in their weakness an opportunity presents itself. The throne is within the grasp of any rival faction bold and cunning enough to grab power for themselves.

However, this is a nuanced conflict, one where diplomacy cuts just as sharply as the weapons of an army, but half as so as the assassin’s blade. There are wheels within wheels and machinations beyond your view.

Players represent powerful houses, each seeking to be in ascent of the throne. Every player has the same six cards, which provide Strength, Favor, Victory Points, and bonuses. Unfortunately, the path forward is shrouded in fog, forcing players to manage the uncertainty of the times.

Every round, players draft a hand of cards, choosing a mix of their cards, their opponents’, and powerful Events. The key is building a viable strategy with your own cards and events, while denying key cards from your opponents. Then, cards are played face down one at a time to the Planets. Limited information about each card is disclosed. Players are forced to make decisions with imperfect information gained during the draft and by reading your opponents. Finally, the cards are revealed and resolved. In most cases, players want to be the Strongest or Favored faction to score Victory Points.