Play Details: 2-4 Players, 30 Minutes, Ages 8+
Farmageddon is a highly accessible game that puts players smack dab in the farmer’s boots. On each turn you’re going to plant and fertilize Crops. However, this is where things get tricky! You cannot harvest your crops on the turn they are planted, which means they’ll need to survive the dastardly efforts of your conniving opponents!
Play Details: 2-4 Players, 60 Minutes, Ages 12+
The Empire is in shambles after centuries of misrule. The imperial family has left with what’s left of the treasury and old rivalries have flared up in the vacuum. The time has come to determine the future of the Empire and its people. Take command of your faction, lead them to victory, and return York to its former glory.
Experience a new area-control/battle game with card driven conflict, low-luck mechanics, 4 unique factions, great table talk, and a short play time.
Play Details: 2-4 Players, 45 Minutes, Ages 10+
Humanity finally left the safety of Earth to settle, terraform, and extend their dominion to the other celestial bodies of the Sol system. Aided by the physics defying technology of the Maanen drive and humanity’s never ending push for autonomy, the colonies became independent planets.
In the ensuing wars, both cold and hot, two powers rose to dominance: the Republic of Mars and United Terra. Citizens of the various Sol system planetary governments casually refer to the political impasse between the Terrans and Martians as “the blockade.”
Mars Rising focuses on the conflicts, big and small, of the Sol system primarily involving United Terra and the Martian Republic.
Play Details: 2-5 Players, 60 Minutes or fewer, Ages 10+
The city was down on its luck and faced difficult times. But now, the economy is booming and families, businesses, and trendy folks are just itching to return to the city to revitalize and rebuild. It’s time to get to work!
Flipped is a light euro style game for 2-5 development firms itching to get in on the action. The game’s primary mechanics are worker placement and area control, but also features a unique hook: a dynamic demand model that alters the value of properties.